01-26-2023, 12:10 PM
(01-25-2023, 12:29 PM)Kotlol Wrote:(01-25-2023, 11:26 AM)Zamujasa Wrote: if you're an antag going for body count (which is generally what causes these discussions) you are likely already going after the least robust people, because that lets you kill more. it's just that nobody gives a shit, because intervening directly makes you more likely to be a target
this has been an ongoing cultural problem since as long as i've been playing. it shifts and changes over time but there are always reasons people don't do it
If people don't wanna fight the antag and die, then not come back since clonebay was blown up... makes unwilling to do something.
While I think the dead system in general is a great mix of interacting and "Not wanting to die"
You could say: "Well we could reward players trying to fight the antag"
But then we increase validhunting...
We could say: "Well give more fun ways to come back from the dead."
But that might be a way for players to die so they can have these fun ways. (Aka Kudzu people beomcing super botanists, Love it, but it was still a "fun way to die and come back")
If I would suggest a change... Go Red Dwarf style holograms.
If someone dies...then can decide to activate the "emergency hologram" of themselves.
Wich essentially is a "Borg/ghost" version of themselves.... I'll write it down as a sily suggestion for now. But I think we hade enough derailing this topic. If anything.. we should start a new topic on the "Meh not gonna bother" attitude of Goon1.
I've only ever played on goon1, is goonrp's attitude towards antags similar?