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Remove/nerf/change menders + hypospray suggestion
#7
(01-25-2023, 06:02 AM)TDHooligan Wrote:
(01-24-2023, 01:40 PM)babayetu83 Wrote: menders are what prop up doctors and prevent it from being a miserable slog like it once was, allowing fast and quick treatment of patients who have simple brute/burn damage.

quite the opposite really, menders' first purpose was to limit resource wasting and made healing less instant.

since then the devs have balanced medbay around them, namely through:
 - balance changes to stop instant healing with styptic beakers etc.
 - making it harder for people to raid medbay into destitution by locking medicine in cartridges
 
as brute/burn healing is now mostly monopolised by the menders, it also means they can be adjusted if healing with them is too fast/slow (like how they ramp up now to prevent combat heals)

Never knew the original reason but this makes alot of sense. I seen many medbays develop insta heals (cryoblock pills) and such.. so yea. No removing the menders...if anything they are fine to me as it is.

It fast, effecient and snappy. It doesn't waste time on the doctor or patient.
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RE: Remove/nerf/change menders + hypospray suggestion - by Kotlol - 01-25-2023, 06:08 AM

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