01-22-2023, 06:24 PM
(01-22-2023, 12:12 PM)weezerfan2001 Wrote:On the point about nothing happening, it is also highly likely that the antags don't want to antag and are just sitting around doing nothing or just being normal crewmembers. These are the types to yell validhunting when they are treated like antags. The other things on the list RARELY happen, at least on classic.(01-22-2023, 05:23 AM)Kotlol Wrote:(01-21-2023, 06:14 PM)weezerfan2001 Wrote: What is validhunting? I don't know too many ooc terms
Like most games where you can kill fellow players like Among Us or G-mod's Trouble in Terrorist Town....
Some players try to use their game knowledge to find the killers and take em out the round asap on several contextual clues.
Like in Among Us, player hanging too close to another, then hitting the emergency button and getting them ejected before a body is discovered.
These players will basicly NOT do their task and try to "reveal the killer" 100% despite not having the role to find the killer.
It's especially annoying on Space Station 13 as rounds can last up to a hour on classic and 1:30 on RP.
So if a Validhunter removes an antagonist from play before they do ANYTHING antagonistic. (And remove means kill)
That player litterly got nothing to do due to a Valid Hunter.
Ever had a round where NOTHING happens, but yet 4 antagonists were around, but not doing anything?
Most likely a Validhunter killed em...or forced them to hide.
Security does Validhunt too, but security is kinda "made" to respond to antagonists.
But ti's not fun when the Bartender comes to your lair and starts shooting you with their shotgun and beating you to death, before you could even do a thing.
THATS THE ANNOYANCE OF VALID HUNTING.
Atleast Security arrests you... Validhunters will KILL you.
damn that sucks, idek how people find fun in that sorta gameplay. SMH