01-16-2023, 01:39 PM
In practice, mechboots are cool. But as somebody who has played security hunting rampages with mechboots, an antag against trigger happy miners, and everything in-between, they just don't work well. Having the job most known for validhunting/rampages get a boost to said capabilities feels extreme at best.
The most comparable item in terms of speed is methamphetamine, which has a crippling addiction, really high brain damage, and recipe that takes a hot minute as counter-balancing. Miners can get mechboots by minute 7-8 with some asteroid field luck, and what is the downside of using mechboots? Bar slipping on puddles, nothing! No long term-brain damage, no addiction to deal with.
As such, I propose that mechboots only work in space. This way, miners still get the speedy getaway from explosive ores that they claim they need mechboots for (you don't really if you're paying attention) without having haha funni speed item. Miners having mechboots isn't just unnecessary, it encourages the uptick of "miners are better sec" mentality that's been seen on classic ever since I've started playing.
The most comparable item in terms of speed is methamphetamine, which has a crippling addiction, really high brain damage, and recipe that takes a hot minute as counter-balancing. Miners can get mechboots by minute 7-8 with some asteroid field luck, and what is the downside of using mechboots? Bar slipping on puddles, nothing! No long term-brain damage, no addiction to deal with.
As such, I propose that mechboots only work in space. This way, miners still get the speedy getaway from explosive ores that they claim they need mechboots for (you don't really if you're paying attention) without having haha funni speed item. Miners having mechboots isn't just unnecessary, it encourages the uptick of "miners are better sec" mentality that's been seen on classic ever since I've started playing.