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Official Traitor Items Discussion Thread (Wonk)
Spy_Guy Wrote:As a person who's used a cloaker recently, flashes still disable it, but the area of effect is pretty small, probably just next to the person spamming the flash. Honestly, though, I really wouldn't mind having the first aggressive action disable the cloak for a small period of time to enable counterattacking. If the cloaker wants to continue fighting then they will have to remain completely exposed and if they want to hit and run then they will have to book it between every hit, giving the victim time to get help or run away.

The cloaker isn't overpowered because it makes people completely invisible or because it has infinite battery, it's overpowered because it lets people fight without fear of retaliation.

Well MOST people don't know how to retaliate - but seasoned players have a pretty good idea on how to deal with cloaks. I've given advice before and they work well for me.
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