01-11-2023, 01:00 PM
This is a absolutely Great idea. I would love to see Vampires get a Buff in this way. This would make Vampires feel more special when rolling it and Could make the Vampire gameplay vary Greatly. I can Just image rolling vampire and Getting excited at the idea of what Path to pick. I like the ideas of the Different types of vampire and Would love to see a great variation of each vampire type as suggested in the main discussion.
My thoughts in depth would be that the Vampire and the types I would like too see. Obviously these are just My first thoughts that came to my head upon reading this. Within I would like to Put my thoughts on the different types of vampire I would like to see
1. A Vampire type that Specialised Obviously on thralls, Lets call it the Umm "Puppetmaster" Vampire. Obviously this type will have very limited strength and abilities (obviously they would need some in order to kill to get said thralls) But the focus would be on making a army. So far my thoughts on this have been that either there would be a variety of thrall types for this Vampire to create that with a balance of each could create a Stability among the Army such as Healing, Brute strength an Range etc (idk these might sound too generic) Or the other more unorthodox types I was thinking such as a Tier System where You can has different thrall types such as Pure zombies (that literally can only use arms and will likely die really quick plus have like 50% less health, all the way up to say a Champion thrall that Has more HP and has certain abilitys that make it pretty much a (very weak) vampire. Obviously this section is highly up to debate as player controlled Thralls are always likely to see conflict as they can be seen as OP. Abilities for this vampire excluding thralling would likely be Same as regular such as Drinking normally via Like neck teeth etc. and the main ability would be A disease touch of sorts, something that doesnt instantly kill as to make this vampire type reliant on its thralls rather than itself.
2. A Ability Based Vampire, One that focus's on Increasing Efficiency of Blood use on its abilitys and Power (not cooldown because that tends to lead to spam) But its abilities will focus on Blood magic such as a Improved form of the Blood steal that the vampire has now (making it actually Viable and not just a meme). As well as this it would Focus on a ranged style of attack, Unlike the thrall vampire I dont really have many ideas for this as I dont really want it to cross paths with the mechanics too heavily of the Wizard. But I do like the idea of a ability based Vampire. So if anyone has any Ability ideas please write them down below.
3. A stealth based vampire. One that Will lose health (up to a minimum of 20% of its original HP) but has some of the best Stealth in the game. Ability ideas for this Vampire would be A Increasing Blood sucking speed the faster you more you drain someone. So it would start off At base blood sucking speed but increase over time (resets upon drinking from a new target, Not when they throw you off etc). They would also Have the ability to move through the floor for a limited amount of time. and as well as this they would have the ability to slowly Release the N2O, Might be N2 (the invisible sleepy gas) This could allow for a area to become Funny sleep zone for a while, But the gas wouldnt be permanent and would dissipate after a certain amount of time. And lastly a ability to have a Extended Improved Bat form. Maybe having it be Translucent (aka not 100% invisible but kinda like the void hounds that the wraith produces ability)
Lastly I would like each of these Specialisations to have a final Form that is actually good and is specific to their specialisation thats worth getting, Idk what that is but it would be nice to have a big goal like that. I would like to see other ideas of extensions of these ideas as they are pretty bareboned and have large balancing issues.
Thank you!!!
My thoughts in depth would be that the Vampire and the types I would like too see. Obviously these are just My first thoughts that came to my head upon reading this. Within I would like to Put my thoughts on the different types of vampire I would like to see
1. A Vampire type that Specialised Obviously on thralls, Lets call it the Umm "Puppetmaster" Vampire. Obviously this type will have very limited strength and abilities (obviously they would need some in order to kill to get said thralls) But the focus would be on making a army. So far my thoughts on this have been that either there would be a variety of thrall types for this Vampire to create that with a balance of each could create a Stability among the Army such as Healing, Brute strength an Range etc (idk these might sound too generic) Or the other more unorthodox types I was thinking such as a Tier System where You can has different thrall types such as Pure zombies (that literally can only use arms and will likely die really quick plus have like 50% less health, all the way up to say a Champion thrall that Has more HP and has certain abilitys that make it pretty much a (very weak) vampire. Obviously this section is highly up to debate as player controlled Thralls are always likely to see conflict as they can be seen as OP. Abilities for this vampire excluding thralling would likely be Same as regular such as Drinking normally via Like neck teeth etc. and the main ability would be A disease touch of sorts, something that doesnt instantly kill as to make this vampire type reliant on its thralls rather than itself.
2. A Ability Based Vampire, One that focus's on Increasing Efficiency of Blood use on its abilitys and Power (not cooldown because that tends to lead to spam) But its abilities will focus on Blood magic such as a Improved form of the Blood steal that the vampire has now (making it actually Viable and not just a meme). As well as this it would Focus on a ranged style of attack, Unlike the thrall vampire I dont really have many ideas for this as I dont really want it to cross paths with the mechanics too heavily of the Wizard. But I do like the idea of a ability based Vampire. So if anyone has any Ability ideas please write them down below.
3. A stealth based vampire. One that Will lose health (up to a minimum of 20% of its original HP) but has some of the best Stealth in the game. Ability ideas for this Vampire would be A Increasing Blood sucking speed the faster you more you drain someone. So it would start off At base blood sucking speed but increase over time (resets upon drinking from a new target, Not when they throw you off etc). They would also Have the ability to move through the floor for a limited amount of time. and as well as this they would have the ability to slowly Release the N2O, Might be N2 (the invisible sleepy gas) This could allow for a area to become Funny sleep zone for a while, But the gas wouldnt be permanent and would dissipate after a certain amount of time. And lastly a ability to have a Extended Improved Bat form. Maybe having it be Translucent (aka not 100% invisible but kinda like the void hounds that the wraith produces ability)
Lastly I would like each of these Specialisations to have a final Form that is actually good and is specific to their specialisation thats worth getting, Idk what that is but it would be nice to have a big goal like that. I would like to see other ideas of extensions of these ideas as they are pretty bareboned and have large balancing issues.
Thank you!!!