01-06-2023, 07:46 PM
(This post was last modified: 01-06-2023, 07:48 PM by Victoriae. Edited 1 time in total.)
Syndicate Access-Pro (~3TC)
Adds syndicate-level access (like the listening post) to doors you reprogram.
Syndicate level is obtained from agent cards. Comes with an agent card.
OR/AND
Putting an ID in the device adds syndie-level access to the ID.
Gimmicky, but that's the HoP for you. Could use to facilitate a syndie-take over, make a little crime-room on station, antags-anonymous etc.
I don't think the HoP has a unique traitor item, this fits. Also probably not that hard to resprite the accesspro ('now in red!').
Syndie access is access_syndicate_shuttle for anyone interested (agent cards start with this).
~
(Does it do this already??)
Adds syndicate-level access (like the listening post) to doors you reprogram.
Syndicate level is obtained from agent cards. Comes with an agent card.
OR/AND
Putting an ID in the device adds syndie-level access to the ID.
Gimmicky, but that's the HoP for you. Could use to facilitate a syndie-take over, make a little crime-room on station, antags-anonymous etc.
I don't think the HoP has a unique traitor item, this fits. Also probably not that hard to resprite the accesspro ('now in red!').
Syndie access is access_syndicate_shuttle for anyone interested (agent cards start with this).
~
(Does it do this already??)