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Food Quality: where it is and how we'd like it to be
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food quality is a very strange little mechanic, currently. when it's negative, it makes itself apparent in food poisoning, which isn't destructive but IS very annoying, and when it's positive, it gives you a single extra line of text when you eat something. (it might do more? I have no idea if it does more)

at the start of next week, I plan to start on a rework of food quality and its effects, both to clean up a kinda crusty system and to facilitate further changes to food and cooking down the line. I have a fair number of potential consequences for negative food quality drafted, but I find myself struggling to think of any potential benefits to good food quality that aren't just an extension of the food buffs' time

so, what do people think about this very minor mechanic? how do you feel about the way it is now, and what sort of changes or QoL would you enjoy to see with it?
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Food Quality: where it is and how we'd like it to be - by Waffleloffle - 12-15-2022, 08:49 PM

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