12-04-2022, 02:04 AM
(12-02-2022, 05:34 PM)Mouse Wrote: Wolves are designed to be able to take out literally everything short of a macho man 1v1 if they get in melee.
Well, that is not really a problem. We don't need counterplay in 1v1 fights against antags. Especially on RP where security deathballs pretty often with 3-4 officers in one emergency case.
Most antags in RP rely on stealth to get kills. And having one which gives a shit about it is a nice change of pace.
(12-03-2022, 11:38 AM)Retrino Wrote: if youre gonna put ww’s on rp just put them in fully. the whole swapping back and forth thing is extremely annoying. it does give chat notifs, sure, but it even so the frequent shifting between wolf and human removes most of your clothing when turning into a wolf, meaning you have to constantly worry about dropping your stuff and not having enough room in your bag to hold it for when you inevitably turn back, as well as bugging your clothing sprites that Dont get removed when you swap between the two repeatedly. it sounds like a pain in the ass to do anything worthwhile as this version of the antag, not even mentioning how awful the accent is for communication (which is just a general ww thing but its. not good)
I don't think werewolf will work if they are stuck as werewolfs. The buildup before they transform and rip their target into shreds is perfect for escalating with your victim. Although mechanically the clothing issue can be somewhat aleviated.