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Of Flocks and Blobs - Quarantine / Shuttle Calls
#13
I think this debate is going around in circles now.

So let's fully cap the reasons for and agianst this suggestion.

For:
-So if an antagonist like a blob or flock doesn't get ignored once noticed and players just wanna skip the round.
-Revolutionaries do not allow shuttle calls.
-Allowing the antagonist to play the game till the end or atleast extended.
-"Forcing" players to engage and be more aware of the antagonist insted of calling shuttle.
-Allows blob/flock to finish their objectives and win.

Against:
-"Forcing" players to engage and be more aware of the antagonist, since now they will most likely abbadon station and come back during the shuttle.
-Forcefully extending the round.
-Blob and Flock are considered annoying to deal with and unfun, thus players want to end the round. It's not fun for 1 player to technically hold 50+ players hostage for a round, nor is it fair.
-People don't want to wait for the blob or flock to get the green text: "YOU WIN" if they technically already lost and are unable to fight back.

Pretty much it doesn't matter where your boat flows, but it's kinda lame for a single antag to be given up on due to their appereance. Since you do not PICK WICH ANTAGONIST YOU ARE! It's not like the blob or flock can say: "I could have played wizard..."

From what I can catch I am still for "Delaying the shuttle and forcing the crew to do something against the blob/flock to arrive it soon" so they can't just give up right away, but at the same time.. if the antagonist is TOO hard to fight against or TOO ANNOYING maybe it's time we change some things.

Mayhapse Cargo should get options like:
"Blob eradication kit"
or
"Blob containment supplies"
or
"Flock disposal Gear"

So they can order weapons/chemicals/gear for security and normal crew could use. We already have "anti singularity gear" for when that goes to shit.
But that's the last "brainstorm" suggestion i could add.

Otherwise I think we discussed this enough since it will only bounce back to:
"I want people to stop shuttling"
and followed up:
"But shuttling is good, because... XYZ"

If anything it has only proven there is more need for counterplay and more fun interactions with these antagonists.
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RE: Of Flocks and Blobs - Quarantine / Shuttle Calls - by Kotlol - 11-11-2022, 08:25 AM

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