10-19-2022, 10:57 PM
(10-19-2022, 10:47 PM)babayetu83 Wrote: getting all access is easy, getting access to slip resistant gear is easy, getting armored is easy, genetics has a wide array of things that make things way better for you in the way of anaerobic metabolism and thermal resistance so you can just vibe in the vacuum, you dont annoyingly and quite frustratingly push people when trying to walk past, and i could go on. cyborgs maybe have like a 5-10 minute head start that is rapidly outpaced
In a vacuum, getting each single of these stats are easy. In combination, you need multiple peoples help (most notably genetics, which... Yeah) and the headstart is more akin to 15-20 minutes, with newer players being completely unable to pull these off. Which is a LOT.
On topic, i think kilkswitching should have a minimum timer of like 3 minutes. That way, the ai got plenty of time to lament it's soon comind death or make a last ditch effort for whatever plan itwas going to pull off.