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[CLOSED PR] Add new trigger to ion storm to scramble ID cards
#10
Valid criticisms, most of which I expected.


(10-14-2022, 05:20 PM)Ikea Wrote: This event just doesnt seem fun to deal with, this event can easily happen when there's literally no way for individuals to properly recover for it (see how often caps and hops are just missing on classic rounds). Getting fucked over by rng and now your round is severely tampered with no method of recourse just doesnt seem good, having to hack open your workplace and leave it open because hop was missing and captain is off in space I dont think is ideal gameplay.

I'm with you on the fact that Captain / HoP may be missing and that could severely hinder your round enjoyment. This is perhaps not part of the PR, but I'm planning changes to increase HoP presence, perhaps even adding a HoP aide to make sure the office is always filled. Though, I'm wondering if the effect would be more okay if it was temporary, and the card re-enables the access portion after a while.

(10-14-2022, 05:30 PM)Oremir Wrote: This sounds like a really good way to get stuck in your/a departement out of your control and get frustrated. Not a fan.

You aren't wholly incorrect, but doesn't the same apply to other events? If the ion storm cuts your department and you can't open doors, or god forbid, a meteor smashes in and now you have to call Engineering. I'd love to hear why you think this is less acceptable.

(10-14-2022, 07:01 PM)Victoriae Wrote: "seek out the HoP" = break in to his office

"minimum of one" = chef gets locked out of the kitchen

Interesting idea, but needs a rethink methinks

Personally, I do think it's fun to have chaotic things happen and for instance, have to bolt open the kitchen temporarily because you have no access to it as a chef. There are a variety of ways to get around the limitation, either by doing it yourself or asking for assistance. But I'm totally down with a rethink, up and including the idea of just keeping the name scramble and getting rid of the access manipulation.

(10-14-2022, 07:13 PM)Bigbro175 Wrote: Yeah, not a fan of this. On lowpop it's possible that the entire station could just get screwed with little ways to get around it.

Currently it's set to 5, but I think balancing it around the amount of players present in a given round could be an easy fix to this problem.

(10-14-2022, 08:13 PM)Cal Wrote: Also people suddenly getting security access or someone vital to the station like HoS losing access unless you accounted for that

If we need to give HoP something to do id be more down with paperwork or something to make the station money in some way

I did indeed account for HoS access, at least when it comes to armory and some such, though I can make the limitations more restricted, so that no individual gains access to Security either, and ensuring that HoS retains all of his access at all times. I was very wary that the "gains random access" portion of the effect is being scrutinized, as it's a fun effect but can very quickly spiral into chaos. Even if you aren't aware of which access you gained, it could definitely cause people to bump into every door on the station to check which access they gained, so maybe I should avoid handing out anything that could be potentially harmful, such as AI Upload, Captain's Quarters or Security, etc.
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RE: [PR] Add new trigger to ion storm to scramble ID cards - by Glamurio - 10-15-2022, 03:43 PM

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