10-14-2022, 10:14 PM
(This post was last modified: 10-14-2022, 10:49 PM by Scaltra. Edited 3 times in total.)
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"And if i understand you correctly, your proposal would switch the roles of infusion and tray chemistry, with infusions buffing plants over time without much effort, while tray chemistry would consume chems to increase them more effectively. And i think this could work out well, if the numbers are adjusted accordingly."
One thought I have always had about this is if we removed plant homeopathy we should also make the amount in tray just matter. Not just capping the minimum amount of a reagent the tray can have before it is gone. So you could dump in 200 units of saltpetre and whenever the plant "drinks" it gains the appropriate stats based on how much it absorbed
Also, something like what whiteweed can do for mutating plants or lite lotus can do would be pretty cool in that same vain of plants that are good for plants! Or mutations for stats. (Whiteweed can mutate plants around it without hitting it with rads and lite lotus can act as a UV lamp of sorts)
I feel like moving to infusions for a lot of things would be pretty nice especially. A lot of stuff in botany is admittedly just free if you are willing to sit there spamming seeds.
Silver infusion for syreline comes to mind as a way to make that consistent as well as require an outside hand for something that basically breaks the QM economy once you get it going.
I don't think all plants need to be solely infusion but I also think any plant that can have a sensible one...should. it is easy to code and feels really nice to have a consistent and surefire way to induce a mutation.
If we remove spam planting, a really simple change to give options for more generalized mutations could be having mutagen in tray give gene strains and infusion cause mutations. Basically spliting and boosting the effects it has currently. Then have mutadone deplete mutagen in tray.
I feel like that would need to be a whole new chem change though because the tray just acts as a beaker of sorts. So mutadone would be coded like a charcoal for mutagenics.
Not an outlandish change and might be slightly appreciated as an added effect for mutadone aside from shutting down gene nerds or removing an accent.
Just a few ideas I had for what we could do with mutations specifically.
"And if i understand you correctly, your proposal would switch the roles of infusion and tray chemistry, with infusions buffing plants over time without much effort, while tray chemistry would consume chems to increase them more effectively. And i think this could work out well, if the numbers are adjusted accordingly."
One thought I have always had about this is if we removed plant homeopathy we should also make the amount in tray just matter. Not just capping the minimum amount of a reagent the tray can have before it is gone. So you could dump in 200 units of saltpetre and whenever the plant "drinks" it gains the appropriate stats based on how much it absorbed
Also, something like what whiteweed can do for mutating plants or lite lotus can do would be pretty cool in that same vain of plants that are good for plants! Or mutations for stats. (Whiteweed can mutate plants around it without hitting it with rads and lite lotus can act as a UV lamp of sorts)
I feel like moving to infusions for a lot of things would be pretty nice especially. A lot of stuff in botany is admittedly just free if you are willing to sit there spamming seeds.
Silver infusion for syreline comes to mind as a way to make that consistent as well as require an outside hand for something that basically breaks the QM economy once you get it going.
I don't think all plants need to be solely infusion but I also think any plant that can have a sensible one...should. it is easy to code and feels really nice to have a consistent and surefire way to induce a mutation.
If we remove spam planting, a really simple change to give options for more generalized mutations could be having mutagen in tray give gene strains and infusion cause mutations. Basically spliting and boosting the effects it has currently. Then have mutadone deplete mutagen in tray.
I feel like that would need to be a whole new chem change though because the tray just acts as a beaker of sorts. So mutadone would be coded like a charcoal for mutagenics.
Not an outlandish change and might be slightly appreciated as an added effect for mutadone aside from shutting down gene nerds or removing an accent.
Just a few ideas I had for what we could do with mutations specifically.