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Making chemistry more user friendly
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I think this is a fun foundation for sure, much better than having to pull yourself out of the game to look at the wiki

runs into a bit of trouble with regards to both "intermediate" chems (stuff you have to mix as a precursor in making something else, think cryoxadone for colorful reagent) and not working without a sample to work off of, but I can imagine there's probably some clever design solutions for both of those that could preserve in-round engagement
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Making chemistry more user friendly - by Retrino - 10-09-2022, 12:39 PM
RE: Making chemistry more user friendly - by Waffleloffle - 10-09-2022, 12:51 PM

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