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[PR] Sawfly code refractor
#2
It seems neat, but I feel like there are a few things that have to happen for it to meet its goals and not be overpowered:

1: Player sawflies need to be able to talk locally and to the general channel as well. If their only channel of communication is on the syndie channel, then they wont really be able to interact meaningfully with the crew aside from "make spaceman horizontal," which would be less than ideal on the RP servers.

2: They need to not be able to do anything else that AI sawflies cannot do. So no piloting pods, dragging or pushing things, interacting with devices, etc. All of that would turn them from cannon fodder dps swarms into podnerds or TTV deployers. See handspiders.

3: They probably should be higher TC cost instead of made with SICCs. Anyone with access to a robotics fab (roboticists, quartermasters, their superiors, as well as anyone else if debris field rng cooperates.) can easily get their hands on as many SICC units as they want, meaning that they'd have no reason to ever use AI sawflies. Maybe if you have an inactive player sawfly you could stick someone's brain in it to respawn them as the sawfly (like a syndie borg frame) or just use it in-hand in order to poll ghosts to respawn into it like normal.
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Messages In This Thread
[PR] Sawfly code refractor - by github_bot - 10-06-2022, 05:05 AM
RE: [PR] Ghost sawflies - by Cherman0 - 10-06-2022, 02:38 PM
RE: [PR] Ghost sawflies - by Ikea - 10-06-2022, 03:06 PM

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