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New team based antagonist - Scrappers
#6
I know something that other antagonists have as a mechanic to help with potential early game shutdowns are added lives in some way.

Perhaps a similar mechanic could help here? Like a jerryrigged cloning pod that works once for each scrapper before exploding back at their base/start point etc.

Or any sort of revive mechanic really. I think it fits a sort of scrapper, reckless and unstable antagonist for players to not really fear death and live life on the edge. Something to facilitate that could be good.
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RE: New team based antagonist - Scrappers - by Scaltra - 10-05-2022, 11:40 PM

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