10-04-2022, 07:05 AM
it's your friendly neighbourhood conspiracy complaint thread!
i've got an idea tell me what y'all think
conspirator is an antag that heavily depends on co-operation, and it's hard to get a good degree of co-operation sometimes. i think a big reason why is that, well, many of the objectives simply aren't that great. because objectives aren't mandatory, it's not uncommon for a good chunk of the conspiracy to just give up and do their own thing.
to foster a greater degree of cooperation and to get people on the same page without railroading them too hard into a specific path, i propose replacing objectives with "motivations"; basically a little backstory to drive the round's conflict. i want to answer why there's a conspiracy afoot in the first place, and the conspirators can develop their own objectives using that motivation as a guide.
example, maybe the conspirators are fuming due to intrusive austerity measures and budget cuts. this gives them a grievance to grapple onto while also giving them the flexibility to create and adapt objectives to their liking. i'm hoping this'll reduce the number of people giving up on their objectives because they don't like 'em, as ideally you'd create objectives that you want to accomplish in the first place.
of course if you shove this idea into a conspirator rework alone, it probably won't hold up on its own, and many others have already talked at length about what else could be changed.
it's 1 in the mornign
i've got an idea tell me what y'all think
conspirator is an antag that heavily depends on co-operation, and it's hard to get a good degree of co-operation sometimes. i think a big reason why is that, well, many of the objectives simply aren't that great. because objectives aren't mandatory, it's not uncommon for a good chunk of the conspiracy to just give up and do their own thing.
to foster a greater degree of cooperation and to get people on the same page without railroading them too hard into a specific path, i propose replacing objectives with "motivations"; basically a little backstory to drive the round's conflict. i want to answer why there's a conspiracy afoot in the first place, and the conspirators can develop their own objectives using that motivation as a guide.
example, maybe the conspirators are fuming due to intrusive austerity measures and budget cuts. this gives them a grievance to grapple onto while also giving them the flexibility to create and adapt objectives to their liking. i'm hoping this'll reduce the number of people giving up on their objectives because they don't like 'em, as ideally you'd create objectives that you want to accomplish in the first place.
of course if you shove this idea into a conspirator rework alone, it probably won't hold up on its own, and many others have already talked at length about what else could be changed.
it's 1 in the mornign