10-03-2022, 07:53 AM
(This post was last modified: 10-03-2022, 08:00 AM by Emrsnn. Edited 1 time in total.)
If you want to control which characters interact with you, do your RP somewhere that you can control which characters interact with you. (Like Jan said, Discord PMs are great for that)
But, in the case of most people, that's not what we consistently want. For the most part, we're all here to play a game with people we don't already know. There's no reasonable expectation that you can start a round with an idea of exactly what's going to happen and everyone who's going to be involved and what the ultimate outcome will be. (And if you can, I'm assuming you're either going MIA at minute 2, never to be seen again, or just phenomenally clairvoyant) That's the appeal of the game in the first place. Nobody is coming here with the expectation of doing Very Serious And Realistic One-On-One Workplace RP for every single round. It happens and it's great to see and be a part of sometimes, but it's not the core of the game. The beauty of it is that we're here to make pizza smoke, turn into birds, and then die from space drugs. Casual goofy stuff like that is- in my experience- infinitely more conducive to getting strangers involved than more serious RP.
Of course, if someone can't reckon with the idea that the largely multiplayer game they're playing is usually largely multiplayer, it's safe to say we'd all welcome them to leave. But in most cases, the solution to needing more interaction between people who don't already know each other shouldn't be removing the very people we're trying to get those interactions with.
But, in the case of most people, that's not what we consistently want. For the most part, we're all here to play a game with people we don't already know. There's no reasonable expectation that you can start a round with an idea of exactly what's going to happen and everyone who's going to be involved and what the ultimate outcome will be. (And if you can, I'm assuming you're either going MIA at minute 2, never to be seen again, or just phenomenally clairvoyant) That's the appeal of the game in the first place. Nobody is coming here with the expectation of doing Very Serious And Realistic One-On-One Workplace RP for every single round. It happens and it's great to see and be a part of sometimes, but it's not the core of the game. The beauty of it is that we're here to make pizza smoke, turn into birds, and then die from space drugs. Casual goofy stuff like that is- in my experience- infinitely more conducive to getting strangers involved than more serious RP.
Of course, if someone can't reckon with the idea that the largely multiplayer game they're playing is usually largely multiplayer, it's safe to say we'd all welcome them to leave. But in most cases, the solution to needing more interaction between people who don't already know each other shouldn't be removing the very people we're trying to get those interactions with.