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Replacement for pitcherbombs
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(10-02-2022, 02:30 AM)Lord_earthfire Wrote: So, in recent changes, pitcher bombs got removed.

It is fair to not have a 120u throwable bombe be that accessable to player, that is completely understandable. BUT they were a very quickly avaible throwable application method of chems and this is lacking now. E.g. in a nukie situation, you simply don't got the time to prepare a handfull of beaker or pipebombs. Besides, mixing chems in puddles from a distance is now impossible, which is kinda a problem for some gimmicks.

Because of this i would like to brainstorm how we can read a more fair variant of this. Personally, i would be fine with having old fashoined glasses and below be breakable by throwing. 20u of a chem on throw don't outcompete a beaker splashing or a beaker bomb and would be pretty fair in comparison to before.

Besides, playing barkeeper isn't really the same without having some glasses break.

How about delayed reaction chemicals? 
Like a chemical reaction that turns things into gas no matter what it is, but by doing so you got a few seconds before it goes off.
This would change beaker bombing into chemical combining.

Now there is counterplay with Janitors mopping it up, Players shoving the chems out of hands or even standing in the way of chemical mix.
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Messages In This Thread
Replacement for pitcherbombs - by Lord_earthfire - 10-02-2022, 02:30 AM
RE: Replacement for pitcherbombs - by Kotlol - 10-02-2022, 04:23 AM
RE: Replacement for pitcherbombs - by Kotlol - 10-02-2022, 05:25 AM
RE: Replacement for pitcherbombs - by TDHooligan - 10-03-2022, 05:12 AM
RE: Replacement for pitcherbombs - by colossusqw - 10-03-2022, 01:33 PM

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