09-23-2022, 06:42 PM
Making another post on my own thread cause I have updated thoughts.
Classic wraith chances are fine actually. They get midrounds which make them significantly more likely to get one, sometimes even frequently.
RP wraith... Needs love. I see the same arguments a lot that it's new update shine, or that it would get stale every shift, or there's no counterplay etc. I feel there's confusion on what people actually want here, and it's for RP wraith to not be *stupid ridiculous* kind of rare, not to give it the same chances as your average traitor. Besides again, wraith has variety and active counterplay now. You don't have to convince the whole server to salt everwhere and hope someone gets lucky, one person can go out on the offensive now, and the three paths paired with playstyle provides different feeling wraiths.
The way wraith spawns, I think, is with a flat chance to replace some antags once you reach a certain number of them. Already, this means that lowpop RP wraith is basically not even a thing. Wisemonster on the discord did some numbers and found with the best random number pull, you still need at least 35 players round start to even spawn one. I'm paraphrasing here, though.
Right now it just feels as though, if you gathered like 50 players, you'd see only two of them get RP wraith after a year.
Classic wraith chances are fine actually. They get midrounds which make them significantly more likely to get one, sometimes even frequently.
RP wraith... Needs love. I see the same arguments a lot that it's new update shine, or that it would get stale every shift, or there's no counterplay etc. I feel there's confusion on what people actually want here, and it's for RP wraith to not be *stupid ridiculous* kind of rare, not to give it the same chances as your average traitor. Besides again, wraith has variety and active counterplay now. You don't have to convince the whole server to salt everwhere and hope someone gets lucky, one person can go out on the offensive now, and the three paths paired with playstyle provides different feeling wraiths.
The way wraith spawns, I think, is with a flat chance to replace some antags once you reach a certain number of them. Already, this means that lowpop RP wraith is basically not even a thing. Wisemonster on the discord did some numbers and found with the best random number pull, you still need at least 35 players round start to even spawn one. I'm paraphrasing here, though.
Right now it just feels as though, if you gathered like 50 players, you'd see only two of them get RP wraith after a year.