09-19-2022, 05:15 PM
constant puritan player here hi, i also am guilty of making SR within the first five minutes, usually because it's a very simple chem to make as an mdir and i'm already grabbing wine to drink.
i think the main issue can stem from there only being 3 real ways to bring someone back into a game, ie cloning, SR, or borging (minus antag bring backs). i don't think it's a good idea to completely nerf SR, to cause someone to become a meatcube and such, but i do think SRing someone should give them more downsides, as it is weird magic science stuff. i liked the previous idea, of highlight the Strange aspect of it, and i think giving people that one mutation where your limbs start attacking you would be neat, and making it unremovable like deaf trait's deafness.
maybe a trait called 'Revived' or 'Frankenstein's Monster' something like that, that's only achievable by being sr revived. makes your limbs all wonky, and maybe adding a random mutation that can be removed (so we don't get someone with radiation aura that kills all of medical bc someone used sr) (though that could be fun to deal with)
but i will say, playing as puritan for almost a year now, i've only had someone bring my body to robotics to be borg'd once. when given a puritan people usually just shrug and try cloning anyways, monkey clone, grind the corpse, or SR. only once, when i was talking about it in dead chat and an admin who was playing saw, was i brought to robotics.
it's a shame and i think it's due to an rp culture thing that's relevant to SR as well. for some reason, part of rp culture has this idea that playing as a silicon is a punishment. to that point, they'll fight tooth and nail to clone, monkey clone, or SR a puritan. which leads to rp docs making a dragon's hoard of SR at the start of the shift. they also avoid robotics like it's the plague, even though many people, myself included, enjoy playing silicon.
my end point is, i don't think, no matter how much you nerf or change SR, rp docs will change. they'll just adapt to the new meta for SR, because they rather SR someone instead of borging them.
((im also guilty of SRing someone instead of taking them to be borg'd, but that's mostly due to me having easy usage of SR, i've made it a point to bring puritans and rotting corpses to robotics if i'm out of the stuff, in the hopes that others follow my lead))
i think the main issue can stem from there only being 3 real ways to bring someone back into a game, ie cloning, SR, or borging (minus antag bring backs). i don't think it's a good idea to completely nerf SR, to cause someone to become a meatcube and such, but i do think SRing someone should give them more downsides, as it is weird magic science stuff. i liked the previous idea, of highlight the Strange aspect of it, and i think giving people that one mutation where your limbs start attacking you would be neat, and making it unremovable like deaf trait's deafness.
maybe a trait called 'Revived' or 'Frankenstein's Monster' something like that, that's only achievable by being sr revived. makes your limbs all wonky, and maybe adding a random mutation that can be removed (so we don't get someone with radiation aura that kills all of medical bc someone used sr) (though that could be fun to deal with)
but i will say, playing as puritan for almost a year now, i've only had someone bring my body to robotics to be borg'd once. when given a puritan people usually just shrug and try cloning anyways, monkey clone, grind the corpse, or SR. only once, when i was talking about it in dead chat and an admin who was playing saw, was i brought to robotics.
it's a shame and i think it's due to an rp culture thing that's relevant to SR as well. for some reason, part of rp culture has this idea that playing as a silicon is a punishment. to that point, they'll fight tooth and nail to clone, monkey clone, or SR a puritan. which leads to rp docs making a dragon's hoard of SR at the start of the shift. they also avoid robotics like it's the plague, even though many people, myself included, enjoy playing silicon.
my end point is, i don't think, no matter how much you nerf or change SR, rp docs will change. they'll just adapt to the new meta for SR, because they rather SR someone instead of borging them.
((im also guilty of SRing someone instead of taking them to be borg'd, but that's mostly due to me having easy usage of SR, i've made it a point to bring puritans and rotting corpses to robotics if i'm out of the stuff, in the hopes that others follow my lead))