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Reduce the overbearingness of stunmeta
#8
Hrm. Maybe it shouldn't be damage that reduces the stun, but movement? Say, someone dragging you somewhere.

I suppose you'd still be able to repeatedly stun someone, but moving them to a secure location to finish them off or space them would become harder, while still leaving Sec able to follow a stun up with cuffing or a pin.
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Reduce the overbearingness of stunmeta - by NOOT - 09-13-2022, 01:18 AM
RE: Reduce the overbearingness of stunmeta - by Frank_Stein - 09-14-2022, 02:35 PM

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