08-25-2022, 12:45 PM
I am going to say 3 reasons why the wraith has trouble in RP.. and I seen fun rp wraiths.
1: It's a rare antagonist that not many get to play.
No matter what you say. I, in my years of playing now. Haven't had wraith once. I been admeme antags, I been changeling so much, vampire and more.
But never wraith. So when you get to be a wraith.. what's the 1st thing you do? TEST YOUR LIMITS AND EXPERIMENT!
I am not sure if it's rare on Main too due to Nukies and Wizards adding to the slots...but on RP it's rare to see one and even rarer to be one.
2: Interacting is very limited and slow for wraith.
We may have removed wizards but wizards can easily interact with players via RP. They can talk, cast funny spells and more.
Even Nukies can have fun interactions with the crew in RP as we see with Admeme's.
I can easily see a passive wizard turning people willingly into cluwnes to film an "attack of the cluwnes" movie , adding special effects with spells.
With wraith.. what can you do? You are always a spirit. Who can communicate limitedly via drawing and mind talk. Your tools are ment to do mega disuptive things...
So yea... if more of your powers and kit is ment to cause problems... and the passive part of your kit is harder to use... and infact you need a body to posses to even talk normally... You can see how most Wraiths refuse to interact and talk... but... even if they have expirence and patience to talk and do a fun RP.. we get our last problem.
3: POLTERGEISTS
Like it or not.. the Wraith can make Poltergeists now it's the decision of the Wraith to spawn these guys. But when they do... the wraith has NO CONTROL over what they do, only the area they effect. If the wraith wants to do something like: "Cook me a giant omelette" and then has the poltergeists "help the rancher"
If one of em spawns hostile.. the wraith's gimmick is dead in the water. Cause now no one can stop the rogue Poltergeist....
It will take considerable effort for the wraith and fellow poltergeist to OUST the rogue one without the crew going after them.
But denying poltergeists spawns might upset players.. cause... "COME ON WRAITH! I AM DEAD GIVE ME SOMETHING TO PLAY! I WANTED THIS! I DIED FOR THIS!"
Now these players are entitled sure.. but it doesn't mean they might complain.
Overall... Agrey is right. While I love the wraith and want to do a RP as one who would demand alot of pizza... and have the chapel be filled with pizza walls and floors.. It is hard to get that going due to the 3 factors I mention about wraiths.
Scarsity + not enough tools to passively interact/cooldowns + poltergeist able to go rogue on your plans (wich ain't against the rules as far as I can find). Means it's hard for a Wraith to have a good RP session.
AND PEOPLE COMPLAIN ABOUT WRAITHS AND CHANGELINGS NOT BEING RP CAPABLE ON A MONTHLY BASIS! So the wraith is especially incapable of it...
Though I would like the return of werewolves maybe.
1: It's a rare antagonist that not many get to play.
No matter what you say. I, in my years of playing now. Haven't had wraith once. I been admeme antags, I been changeling so much, vampire and more.
But never wraith. So when you get to be a wraith.. what's the 1st thing you do? TEST YOUR LIMITS AND EXPERIMENT!
I am not sure if it's rare on Main too due to Nukies and Wizards adding to the slots...but on RP it's rare to see one and even rarer to be one.
2: Interacting is very limited and slow for wraith.
We may have removed wizards but wizards can easily interact with players via RP. They can talk, cast funny spells and more.
Even Nukies can have fun interactions with the crew in RP as we see with Admeme's.
I can easily see a passive wizard turning people willingly into cluwnes to film an "attack of the cluwnes" movie , adding special effects with spells.
With wraith.. what can you do? You are always a spirit. Who can communicate limitedly via drawing and mind talk. Your tools are ment to do mega disuptive things...
So yea... if more of your powers and kit is ment to cause problems... and the passive part of your kit is harder to use... and infact you need a body to posses to even talk normally... You can see how most Wraiths refuse to interact and talk... but... even if they have expirence and patience to talk and do a fun RP.. we get our last problem.
3: POLTERGEISTS
Like it or not.. the Wraith can make Poltergeists now it's the decision of the Wraith to spawn these guys. But when they do... the wraith has NO CONTROL over what they do, only the area they effect. If the wraith wants to do something like: "Cook me a giant omelette" and then has the poltergeists "help the rancher"
If one of em spawns hostile.. the wraith's gimmick is dead in the water. Cause now no one can stop the rogue Poltergeist....
It will take considerable effort for the wraith and fellow poltergeist to OUST the rogue one without the crew going after them.
But denying poltergeists spawns might upset players.. cause... "COME ON WRAITH! I AM DEAD GIVE ME SOMETHING TO PLAY! I WANTED THIS! I DIED FOR THIS!"
Now these players are entitled sure.. but it doesn't mean they might complain.
Overall... Agrey is right. While I love the wraith and want to do a RP as one who would demand alot of pizza... and have the chapel be filled with pizza walls and floors.. It is hard to get that going due to the 3 factors I mention about wraiths.
Scarsity + not enough tools to passively interact/cooldowns + poltergeist able to go rogue on your plans (wich ain't against the rules as far as I can find). Means it's hard for a Wraith to have a good RP session.
AND PEOPLE COMPLAIN ABOUT WRAITHS AND CHANGELINGS NOT BEING RP CAPABLE ON A MONTHLY BASIS! So the wraith is especially incapable of it...
Though I would like the return of werewolves maybe.