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Ranch improvements
#3
To 2:
Yeah, i meant donut 3, my bad.

I don't think the rancher needs an UV light and would agree that the botanists should have the only one by default. I am really not complaining when i have one, though.

I really think more space would be enough. That way you could customize the ranch more to your liking (like making a third pen).

To your point in 3:

Well, there's a plant mutation that grows fish. So you don't even need fishing for them, except for some specific ones.

I wanted to emphasize that i don't want to get rid of dolly or fishing. I would like to see the stuff just moved out of the rancher's backpack and instead put in a locker on the ranch.

They can be used for specific chicken and fluff, but i found myself too often emptying my backpack at roundstart because i needed the space.

Regarding the portals: i would like to see buildable fishing ponds. Like make them able to order at cargo. Would be neat to have someone build a fishing lounge somewhere with the stuff.

To 4:
That would be a neat idea. The thing that stops us from sending chickens down the disposal chute is them jumping out of it before being flushed. So something that spits out the cage would be great.

I just like the mass driver because its hilarious watching chickens being flung into space.
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Messages In This Thread
Ranch improvements - by Lord_earthfire - 08-22-2022, 12:29 AM
RE: Ranch improvements - by Kotlol - 08-22-2022, 04:13 AM
RE: Ranch improvements - by Lord_earthfire - 08-22-2022, 05:11 AM

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