08-20-2022, 09:12 AM
Essentially put... we got extra slots cause cargo can be run by 1 QM, but multiplue ones for training purposes or alternative uses.
Think of 1 QM being the veteran teaching 2 newbies.
Or 3 expirences QMs with one handling the orders,
Another handling the crates,
3rd handling requests from the market and hunting down rarer items.
Or Do a gimmick.
1: Is doing the main job,
2: Is setting up the tug for something
3: Made all kinds of food stalls and supplies
And now the QMs go around selling food as a driving food train making extra money.
Even engineers only need 1 engineer (or 2 depending on size) to do the job, but...You can split it or let the other engineers do other things.
The only job I see having alot of slots but you can never get to do something are mechanics since they are always dinking around somewhere.
Think of 1 QM being the veteran teaching 2 newbies.
Or 3 expirences QMs with one handling the orders,
Another handling the crates,
3rd handling requests from the market and hunting down rarer items.
Or Do a gimmick.
1: Is doing the main job,
2: Is setting up the tug for something
3: Made all kinds of food stalls and supplies
And now the QMs go around selling food as a driving food train making extra money.
Even engineers only need 1 engineer (or 2 depending on size) to do the job, but...You can split it or let the other engineers do other things.
The only job I see having alot of slots but you can never get to do something are mechanics since they are always dinking around somewhere.