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[CLOSED PR] Removes burst mode from tasers
#15
unless there's a problem with the power of tasers i think they're in a fine state, and nerfing the popular thing so hard in the name of getting a little more variance is a step backwards imo. especially when the potential for instant stun is a big part of sec's threat.

one key problem i've found with the larger guns is that the larger cells dont really provide anything, as the tasers all have their unique ammo economy (if anything, it makes them worse when you have to reload smaller cells)

i think standardising the 25pu single-shot to all tasers (besides maybe wavegun) would bring them to relevance, suddenly the extra 100PU for the shotgun/smg matters more, you aren't forced to empty bullets into passerbys with the sidegrades either.

with this change, the taser is the one-handed 'all or nothing' gun, the larger guns actually have a more forgiving ammo econ (+100PU actually means 4 more shots), shotgun's no longer just for close-range stuns, the SMG is no longer just for wasting ammo either. I think there's probably some balancing work to follow that but I could definitely justify carrying a shotgun if it actually had more shots than a regular taser.
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Messages In This Thread
RE: [PR] Removes burst mode from tasers - by Ikea - 08-03-2022, 04:33 PM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-04-2022, 10:21 AM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-04-2022, 04:55 PM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-05-2022, 07:01 AM
RE: [PR] Removes burst mode from tasers - by TDHooligan - 08-05-2022, 08:36 AM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-05-2022, 09:30 AM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-05-2022, 12:12 PM
RE: [PR] Removes burst mode from tasers - by Ikea - 08-05-2022, 04:24 PM

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