08-04-2022, 04:31 AM
I use the Standard taser exclusively, take that as you will.
>Making the burst mode no longer one shot stun I feel would just make the mode never be used.
The triple burst taser is indeed very powerful and capable of shutting down very powerful antagonists/enemies.
However this isn't true in the case of all enemies. Gunbots, Arcfiends, SMES humans, Hunters, anyone on drugs.
Against such foes, triple-burst is not the "instant-down" that it is against other enemies/races.
Pretty often these days I fight antagonists that eat up burst like candy.
Just the other day I fought someone on drugs and landed my triple burst shots,
however I did not have enough time to follow up before they arose and ran around again.
Again, that was with Standard Taser's burst mode. Gunbots will not even go down, emptying burst into them.
> I think removing it would be the best. The burst mode makes the taser shotgun basically completely irrelevant.
Burst mode on the Taser doesn't make the Taser Shotgun irrelevant, as the Standard Taser came first.
The Shotgun's wide burst was never meant to be a replacement for burst-mode.
It was for people with difficulty aiming, especially at someone running around.
Therefore it doesn't make it irrelevant, but the shotgun simply offers different play-style.
Overall I wouldn't be opposed to removing burst from the game, however I don't see the necessity.
>Making the burst mode no longer one shot stun I feel would just make the mode never be used.
The triple burst taser is indeed very powerful and capable of shutting down very powerful antagonists/enemies.
However this isn't true in the case of all enemies. Gunbots, Arcfiends, SMES humans, Hunters, anyone on drugs.
Against such foes, triple-burst is not the "instant-down" that it is against other enemies/races.
Pretty often these days I fight antagonists that eat up burst like candy.
Just the other day I fought someone on drugs and landed my triple burst shots,
however I did not have enough time to follow up before they arose and ran around again.
Again, that was with Standard Taser's burst mode. Gunbots will not even go down, emptying burst into them.
> I think removing it would be the best. The burst mode makes the taser shotgun basically completely irrelevant.
Burst mode on the Taser doesn't make the Taser Shotgun irrelevant, as the Standard Taser came first.
The Shotgun's wide burst was never meant to be a replacement for burst-mode.
It was for people with difficulty aiming, especially at someone running around.
Therefore it doesn't make it irrelevant, but the shotgun simply offers different play-style.
Overall I wouldn't be opposed to removing burst from the game, however I don't see the necessity.