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Donut 2 suggestions
#2
Thoughts on donut 2

- Needs more maintenance and better maintenance, antagging seems difficult if you're not on the science station. Maint right now just feels like an outer rim to the station with very little rooms for crime opportunities. I couldn't find much way of getting into them without maint access either, but I might have missed a door. (think getting to the clown hole via the shuttle doors on kondaru)

- It's a bit miserable on blob. There's not really any good spots to spawn, as again maintenance is only really an outer rim, and it feels like over half the walls to space are made from windows.

- Design wise some places feel sort of empty and spacious, which is a given with the older style of mapping. There's a few rooms that just seem a little tacked on in a random spot, given the more uniform circle the map looks like right now. Upload and jazz lounge come to mind.

- Related to the last point, the HoP office needs love. It's 2x2. Bridge has a lot of empty space you could work with I think.

I'll post more thoughts if I ever get them in the future!
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Messages In This Thread
Donut 2 suggestions - by Lucky.Cobra - 07-31-2022, 04:41 PM
RE: Donut 2 bugs or suggestions - by CalliopeSoups - 07-31-2022, 04:50 PM
RE: Donut 2 bugs or suggestions - by Sord213 - 07-31-2022, 04:51 PM
RE: Donut 2 suggestions - by Chayot - 07-31-2022, 05:01 PM
RE: Donut 2 suggestions - by Kotlol - 08-01-2022, 03:50 AM
RE: Donut 2 suggestions - by Jakson - 08-01-2022, 04:12 AM
RE: Donut 2 suggestions - by Redbacko - 08-06-2022, 06:10 PM
RE: Donut 2 suggestions - by Ikea - 08-06-2022, 06:23 PM
RE: Donut 2 suggestions - by Redbacko - 08-06-2022, 06:55 PM
RE: Donut 2 suggestions - by Redbacko - 08-06-2022, 09:57 PM
RE: Donut 2 suggestions - by Zafhset - 08-06-2022, 11:36 PM
RE: Donut 2 suggestions - by TwoBraids - 08-09-2022, 05:03 PM

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