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[CLOSED PR] Reintroduces antag captains on RP
#4
Nah. I've always quite liked the fact that captain on RP is another "reliable" roll that can (usually) be trusted to have the crews best interests at heart. I personally think that having captain's not able to roll antag on RP helps give the job a bit more respect IC, and helps move them away from the staffie with AA/lootbox that they are on classic.

From an antagonist stand-point, I also enjoy having captain's as non-antag because it means that even if there's no HoS around, there's reliably a member of command that I'll have to work against - a threat. One that either has to be worked around, or perhaps directly confronted. I like that, and I think that non-antag captain on RP - usually - works well.

If anything, I'm still of the opinion that captain shouldn't be able to roll antag on classic.
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RE: [PR] Reintroduces antag caps on RP - by Hauntmachine - 07-28-2022, 04:51 AM
RE: [PR] Reintroduces antag caps on RP - by Ikea - 07-28-2022, 10:38 AM

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