07-05-2022, 04:14 PM
(07-05-2022, 03:12 PM)Chayot Wrote: It was removed as a trait because players used it to grief/Gain early advantages.
Sending themselves to Bridge/Captain's quarters, Flipping over HoP's desk and stealing his ID round start.
Building tables in the halls to block off crew while being able to flip over it, themselves. Flipping into the bar to use chems in spite of being told they can't come in.
Shipping themselves into Sec, Grabbing a box of grenades and throwing the box at security while hiding under the tables, rendering themselves nearly unclickable.
They can't do all of this anymore but overall I think no one really misses it that doesn't get themselves turned into a monkey at will already.
So litterly the reasons most of us (and me) is the reason it got removed long ago. Heck I didn't even know they had the critter abillity of hiding under tables.
Wow... interresting. So if we want it bad, we need a new monkey system altogether.
Maybe new genetics called "Flippy" (jumping over tables) and "Compressable Skeleton" (Fitting into any mail chute) would fix it.
And no longer make them part of monkeying but insted they add a new trait to monkeys wich is using their tails?
MEH just thinking out loud. Eitherway...interresting development.
Also I seen the table grief before on RP.