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Revs, its issues, and some potential solutions
#9
I always thought REV and GANG had a lot of similarities, being team based combat. I think the two oughta borrow more ideas from each other, because I think certain concepts might work well if not better for the other.

For instance, GANG has the call do do things like hold an area for a certain amount of time. This I think could work really well for REV as well. Perhaps holding a location would drop items for the REV team to use. This could make some of the REV violence more centralized to certain spots if the REV team decides to stick in one angry mob that progressively gets more armed.
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RE: Revs, its issues, and some potential solutions - by Frank_Stein - 06-29-2022, 09:18 PM

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