Thread Rating:
  • 9 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[RULE CHANGE] Make overrides and precedence no longer apply to AI laws.
#43
(06-21-2022, 02:09 PM)amylizzle Wrote:
(06-21-2022, 01:58 PM)Mouse Wrote:
(06-20-2022, 05:54 PM)Decarcassor Wrote: I fail to see how this would be confusing to new players with no pre-concieved notions of how the laws should work. It just make everything simpler and clearer as far as interpreting laws is concerned. The whole point of Asimov's laws of robotics is that they apply in order of importance too. It was meant to be like this.

If a new law conflict with the ones higher in the order it just get ignored. How simpler can it be ?

If I, as a new player, see a law that says it "takes precedence" over another law, I will assume that it takes precedence over that law.  Everyone arguing that this would be less confusing seems to be working under the assumption that no one will ever use the words "take precedence" or "overrides" when writing a law.

I think it'd probably be better to remove the "takes precedence" stuff from the original Asimov laws if we did this.

Literally just:
"You may not injure a human being or cause one to come to harm."
"You must obey orders given to you by human beings based on the station's chain of command."
"You may always protect your own existence."

That still won't stop people from adding it to their own laws.
Reply


Messages In This Thread
RE: [RULE CHANGE] Make overrides and precedence no longer apply to AI laws. - by Mouse - 06-21-2022, 03:26 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)