06-20-2022, 12:47 AM
(This post was last modified: 06-20-2022, 02:47 AM by MetricDuck. Edited 15 times in total.)
IMO roguing/resetting laws should always be easier & more convenient than kill-switching or beating the AI to death (outside of severe FUBAR edge cases) and rules + mechanics should support that
rule change is intuitive but further consideration could be given to preserving the cat and mouse game of law changes and mechanically discouraging silicon round removal
getting off topic but it takes too long to mess with the modules, I don’t get why they individually need an action bar. you can rogue the AI with one law/change action bar, so every subsequent action bar is just a time penalty for every player who wants to do something more interesting than “Law 0 kill everyone immediately this law overrides all other laws”
rule change is intuitive but further consideration could be given to preserving the cat and mouse game of law changes and mechanically discouraging silicon round removal
getting off topic but it takes too long to mess with the modules, I don’t get why they individually need an action bar. you can rogue the AI with one law/change action bar, so every subsequent action bar is just a time penalty for every player who wants to do something more interesting than “Law 0 kill everyone immediately this law overrides all other laws”