06-19-2022, 04:05 AM
so far some great ideas and although I love the idea of a dirty and heat mod imagining sec to run around with irradiating weapons where a stray shot would cause a lot of damage to nearby people especially considering the divide with NT being stun related and while the syndicate uses kinetic weapons to actually kill. Adding this as a traitor item could be fun something like TRAITOR WEAPON MOD KIT 4TC, would need to think about which job gets it then as it could effectively replace items like the rad crossbow.
The idea of making the stuns stronger already crossed my mind but balancing that would be hard as stunning someone with just one hit would make it nearly impossible for any antag to do anything Ill consider minor buffs but it will be questionable if it would be worth adding it if the maximum increase is miniscule.
The idea of making the stuns stronger already crossed my mind but balancing that would be hard as stunning someone with just one hit would make it nearly impossible for any antag to do anything Ill consider minor buffs but it will be questionable if it would be worth adding it if the maximum increase is miniscule.