06-15-2022, 01:53 PM
(This post was last modified: 06-15-2022, 01:56 PM by Retrino. Edited 1 time in total.)
(06-15-2022, 12:59 PM)Nihisohel Wrote:(06-15-2022, 08:24 AM)Retrino Wrote: again, the point of there being a secbooth near arrivals (and a token in the pocket) is to avoid this exact situation.
cog 1 player spotted
cog 1? ok
donut 3
![[Image: IMG_5786.png]](https://cdn.discordapp.com/attachments/853195660265521172/986748090360934461/IMG_5786.png)
horizon
![[Image: IMG_5784.png]](https://cdn.discordapp.com/attachments/853195660265521172/986748090973298728/IMG_5784.png)
cog 2
![[Image: IMG_5782.png]](https://cdn.discordapp.com/attachments/853195660265521172/986748091677962290/IMG_5782.png)
oshan
![[Image: IMG_5781.png]](https://cdn.discordapp.com/attachments/853195660265521172/986748092000894996/IMG_5781.png)
you could make the argument that one is not directly next to arrivals on kondaru, but given that sec is a walk through the bar away (and there is a booth down the hall in escape) this kind of falls short
without even mentioning the stun meta that is our combat system, tasers and batons spawning in sec lockers isnt a great comparison either, because there is one single hos locker for any given map, but a handful and then some on any map PLUS debris sec lockers PLUS azone sec lockers, so
edit because it may come up: cog 2 arrival booth does have a token machine (what the fuck are they even called i dont remember), the goonhub map is just not updated