06-15-2022, 08:22 AM
For a less subjective reason against this, the visual clarity of game mechanics strikes me as quite important. Being able to tell at a glance who is capable of what is incredibly useful, which is why over the past several years goon has been adding more and more visual feedback and moving away from reliance on the clunkier chatbox. Adding an invisible feature to masks that requires examining a player, or worse, items laying around, seems to me like it would run contrary to these goals.