06-14-2022, 03:13 PM
(This post was last modified: 06-17-2022, 05:33 AM by github_bot. Edited 3 times in total.)
PULL REQUEST DETAILS
About the PR
This pr gives nukies flyzapper implants. This pr also changes flyzapper behavior, anyone with the mind of a nuclear operative or a gunbot will not be directly zapped, they will get minor disorient due to the larger elecflash.
Why's this needed?
Micros damage other nukies, which means the death of an operative further helps cascade the death of other operatives. Microbombs also contribute to depressurization, which hurt for the gamemode. Flyzappers also immediately destroy gear upon death through elec gib, unlike the prolonged destruction currently. This overall should both buff nukies and be better for the round.
Current flyzapper damage values (note the absence of people in a 3x3 area due to gibbing) (This does not include zapping from any machinery which also contribute to damage):
Changelog
PULL REQUEST DETAILS
About the PR
This pr gives nukies flyzapper implants. This pr also changes flyzapper behavior, anyone with the mind of a nuclear operative or a gunbot will not be directly zapped, they will get minor disorient due to the larger elecflash.
Why's this needed?
Micros damage other nukies, which means the death of an operative further helps cascade the death of other operatives. Microbombs also contribute to depressurization, which hurt for the gamemode. Flyzappers also immediately destroy gear upon death through elec gib, unlike the prolonged destruction currently. This overall should both buff nukies and be better for the round.
Current flyzapper damage values (note the absence of people in a 3x3 area due to gibbing) (This does not include zapping from any machinery which also contribute to damage):
Changelog
Code:
changelog
(u)Ikea
(*)Nuclear Operatives now come with flyzapper implants, flyzapper implants have also been reprogrammed to not directly zap nuclear operatives.
PULL REQUEST DETAILS