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[MERGED PR] Decreases spy bounty refresh interval to 15 minutes on classic.
#6
(06-02-2022, 10:29 AM)Ikea Wrote: Req. for rp considerations

Definitely a fan of the speed up on classic and I like the way classic is handled separate from RP on this.

I'm a spy superfan on RP and I usually find that when I'm grabbing bounties while doing moderate interaction, I tend to always run out of time for one bounty on each refresh out of about 3 I attempt every cycle. Not that I think time needs to be slowed down or anything either, I'm weird and greatly enjoy the rush of trying to fasthack or squeeze into a place while placing some conversations for cover with only a few minutes left, even if it ultimately means I'll miss the bounty timer. It makes the ones you do get all that much more important and forces you to stay flexible in planning, which are what i feel the core unique traits of playing spy are.

I still walk away from rounds relatively stacked and can square off in some pretty big scenes with the gear I acquire. From the other side of the dynamic, I've been pulled into some pretty violent and action-heavy battles against spies as a secoff, and when someone does get flagged for one arrest and they get searched, they're usually packing 8-12 TC worth of spy gear easily. So I think the 25 minute timer is pretty close to where it needs to be; I definitely wouldn't lower it to 15, but I could see 20 minutes if other people were more for it. I think it would make that third hit-or-miss bounty less likely to be something I'll try to angle for each cycle, but it also might leave enough overtime per cycle for spies who want to do something outside the realm of their gear to get different dynamics in? (Mixing chems for sleepypens or chemnades, trench running on Oshan for supplementals, toxins work and bombs)

Looking forward to this on classic though for sure

Ooo, one other thing I was thinking with the time splits is that for the 100 minute round you get four 25-minute intervals or five 20-minute intervals.

Granted the last 10 minutes of that 100 is shuttle waiting/transit and when people are enacting plans, so you only have 15 minutes or 10 minutes of the last interval set to actively be acquiring bounties. While the 15 minutes is longer (based on the 25-minute intervals), I think there could be a benefit to the 20 minute intervals as it allows for one extra bounty list to be posted which may help with item variety!


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RE: [PR] Decreases spy bounty refresh interval to 15 minutes on classic. - by nefarious6th - 06-02-2022, 11:22 AM

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