05-29-2022, 05:53 PM
(This post was last modified: 05-29-2022, 05:54 PM by TDHooligan. Edited 1 time in total.)
(05-28-2022, 11:17 PM)Cogwerks Wrote: Personally I'd like to see the Fancy Blue NT security job (liason or consultant or whatever) head off-station more too. HoS and Guards shouldn't be abandoning the station, but blue person could be the Heavy for your adventure teams off-station or combat air patrol in the debris field or stuff like that. Would like to see them supporting and encouraging more PVE than going hard on PVP.
yeah if we want to also combat the supercop from a gameplay perspective this makes sense, I used to consider it that but when I tried to make use of the NT equipment to handle baddies it was a bit sad.
An extra PR making the clock deal bonus damage to critters specifically could help the role lean into this more and grants those former NTSO supercops a more productive use of their time for the station, playing supercop VS critters.