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nukies loss should just spawn new traitors
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(05-23-2022, 11:34 AM)KikiMofo Wrote: The reason the round ends after the bomb goes off or gets destroyed is because after that there are tons of people dead and station has been wrecked. Also now everyone alive has a bunch of syndie gear. Its better to just start a fresh round instead of dragging it on longer.
Also yeah its your choice if you want to join in on the fight against the syndies or not. Theres no rule saying you can't just ignore the round when syndies show up.

didn't consider the syndie gear angle. i still think it'd be better to spawn a bunch more antags after the bomb is defused (obviously, if the bomb goes off, the station is gone so the round should end) and if i really wanted to push it i'd say like "oh the gear could just disintegrate" or something but losing the cool loot you just got off of nukies isnt fun and a satisfying answer to "everyone has guns and shit" probably doesn't involve the round going on much longer anyway, i dunno. does nukies happen on rp? i might just switch to rp.
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RE: nukies loss should just spawn new traitors - by mabelmabel - 05-23-2022, 12:13 PM

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