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[CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
#31
(05-13-2022, 12:21 AM)Harry Wizard Wrote: I agree with zjdtmkhzt, about skull production. To further that point, it would be risky acquiring the skulls anyway purely because it will cause a mess and generate corpses. Which two of the three wraith types will LOVE in that brief window they'd have before you finish assembling the skull. Assuming you don't use it right away anyway. 

I can see a lot of risky gambles being taken on both sides in that situation. Which equals fun, imo

Ooh, i didnt think about the corpses, thats actually a really good counter
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RE: [PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, Trickster. - by swinglow20 - 05-13-2022, 08:35 PM

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