05-13-2022, 05:52 AM
(This post was last modified: 05-13-2022, 05:55 AM by TDHooligan. Edited 2 times in total.)
big fan of this!
Since tidying your suit is a relatively uncommon action and adding a UI element solely to make this obvious is a bit overkill, add a timed auto-readjust for fixing your glasses too. Make it so 20-30 seconds after you've last been hit in the face you automatically readjust your glasses.
It ultimately won't affect combat nerds often, but it will make short sighted users have more interaction with the trait than just "don't wear glasses for a round for 1 trait point"
As for security complaints, removing your helmet as security has always been a pure negative, you're already taking the -6 head damage penalty!
At the same time it makes it easier to get glasses by randomly smacking sec officers in the face, which is not desirable, I'd suggest granting increased or complete resistance to those with Security Training.
EDIT:
As for the head-first body-second gamer meta, i do think it's worth looking into adjusting head VS body targeting benefits.
Since tidying your suit is a relatively uncommon action and adding a UI element solely to make this obvious is a bit overkill, add a timed auto-readjust for fixing your glasses too. Make it so 20-30 seconds after you've last been hit in the face you automatically readjust your glasses.
It ultimately won't affect combat nerds often, but it will make short sighted users have more interaction with the trait than just "don't wear glasses for a round for 1 trait point"
As for security complaints, removing your helmet as security has always been a pure negative, you're already taking the -6 head damage penalty!
At the same time it makes it easier to get glasses by randomly smacking sec officers in the face, which is not desirable, I'd suggest granting increased or complete resistance to those with Security Training.
EDIT:
As for the head-first body-second gamer meta, i do think it's worth looking into adjusting head VS body targeting benefits.