05-11-2022, 09:24 AM
i dont find anything wrong with the core of how you play security in a mechanical sense; i think your brig times aren't unfair and you approach situations very much with a "talk first" mentality. and when we're good on a team, we're good together on a team.
when you don't know it's me, though? very strong difference in how i get treated and how i see others treated. getting chewed out as HS for scanning a puritan (but not cloning) even after i asked you IC to please stop, then taking it to the mdir and complaining. making things on request for medbay and dropping them off to the lobby by hand then having you drag my stuff back into hydro and tray-clearing 40-60 minutes of work because of allergy risk of heal clouds, despite me trying to say that the mdir specifically approved and requested the plant. there was a round you arrested someone with a csaber on them and...it got confiscated, but it got confiscated and was placed into your toolbelt or backpack because a nonantag friend in the round REALLY wanted the Cool Laser Sword and you explained it to the hos and both obliged to let someone you have an over-arching friendship with have this antag's gear. using LOOC to really put the hot coals on me as a sec assistant telling me to release you after attempting to murder someone in the hall with a derringer right in front of me; then kind of "ugh, that sec assistant"ing post-round.
i CAN have fun in rounds with you, and i do, but it's very dependent on which character i'm playing. my concerns here are treatment of newer players who can take inordinate amounts of patience to train but CAN be polished into real gems if someone puts in the work with them; frequent overstepping of bounds into other departments and making decisions on behalf of others; and using the role to embolden people you're already good friends with.
when you don't know it's me, though? very strong difference in how i get treated and how i see others treated. getting chewed out as HS for scanning a puritan (but not cloning) even after i asked you IC to please stop, then taking it to the mdir and complaining. making things on request for medbay and dropping them off to the lobby by hand then having you drag my stuff back into hydro and tray-clearing 40-60 minutes of work because of allergy risk of heal clouds, despite me trying to say that the mdir specifically approved and requested the plant. there was a round you arrested someone with a csaber on them and...it got confiscated, but it got confiscated and was placed into your toolbelt or backpack because a nonantag friend in the round REALLY wanted the Cool Laser Sword and you explained it to the hos and both obliged to let someone you have an over-arching friendship with have this antag's gear. using LOOC to really put the hot coals on me as a sec assistant telling me to release you after attempting to murder someone in the hall with a derringer right in front of me; then kind of "ugh, that sec assistant"ing post-round.
i CAN have fun in rounds with you, and i do, but it's very dependent on which character i'm playing. my concerns here are treatment of newer players who can take inordinate amounts of patience to train but CAN be polished into real gems if someone puts in the work with them; frequent overstepping of bounds into other departments and making decisions on behalf of others; and using the role to embolden people you're already good friends with.