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[CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
#4
In my opinion....This makes wraith more interresting.. but it's also one of the rarest antag since only 1 can spawn per shift it can spawn.
I know there was a long debate on it but I ignored it, but just in case for the PR and idea.

In my opinion as someone who wants to try wraith for a while on RP for example. I never got to try it cause it's so rare to become one.

Ambitious is great, but overall you are giving options to an antag that doesn't get played by enough players.
If anything I would give this kinda rework to the changeling who is MUCH MORE COMMON.
Or the vampire or Arcfiend (Especially arcfiend)

Wouldn't it be cool if the changeling when it gets enough DNA can class up to obtain different powers or stings or mutations?

Wouldn't it be cool if the vampire can decide where to put it's blood points in for either more combat, stealth or maximum drainage?

Wouldn't it be cool if the arcfiend can become a sith lord, can be focussed on sabotaging gear (EMP?) or do other magnet stuff?
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RE: [PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, Trickster. - by Kotlol - 05-10-2022, 06:08 AM

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