05-04-2022, 08:34 PM
(This post was last modified: 05-04-2022, 08:34 PM by Conchuckter.)
So what I'm thinking is that instead of glasses being destroyed they are thrown off the player in a random direction.
If you are wearing headgear that covers the eyes you cannot have glasses pulled of you.
Seeing as it doesn't make much sense with these changes I might remove the strength variable altogether and make something else to adjust the chance of glasses being removed.
If you are wearing headgear that covers the eyes you cannot have glasses pulled of you.
Seeing as it doesn't make much sense with these changes I might remove the strength variable altogether and make something else to adjust the chance of glasses being removed.