09-07-2013, 07:48 PM
Item: Powered Magnet/Powered Crowbar
Cost: 2-3 Telecrystals
Jobs: All/Scientists/Engineers
The item would essentially be a battery-powered (or energy powered) magnet or crowbar. The item would allow the user to "un-anchor" any metal or electronic object that the user wants. They would then be able to drag the object around the station and clicking on the object again "re-anchor" it to the ground. I'm sure traitors could have an amazing amount of fun with this, such as pulling off doors and putting them elsewhere (an alternative to the emag, though definitely easier to spot), dragging along the chem dispensers and creating smoke clouds on the fly. The possibilities are endless.
Cost: 2-3 Telecrystals
Jobs: All/Scientists/Engineers
The item would essentially be a battery-powered (or energy powered) magnet or crowbar. The item would allow the user to "un-anchor" any metal or electronic object that the user wants. They would then be able to drag the object around the station and clicking on the object again "re-anchor" it to the ground. I'm sure traitors could have an amazing amount of fun with this, such as pulling off doors and putting them elsewhere (an alternative to the emag, though definitely easier to spot), dragging along the chem dispensers and creating smoke clouds on the fly. The possibilities are endless.