04-23-2022, 06:40 AM
(This post was last modified: 04-23-2022, 06:48 AM by Josephin12. Edited 1 time in total.)
(04-19-2022, 08:58 AM)kyle2143 Wrote: 5. Lastly, it would be pretty cools, since decomp_stage 4 is a complete absorption, the onUpdate proc would slowly increase the decomp_stage as it goes on. Maybe letting it absorb a body that is in a higher decomp stage faster than a lower one.Regarding the first part: due to the changed duration doing this would remove the main point of the PR, as wraith would still be able to prevent the cloning of bodies. It could also easily cause overflows or other bad stuff.
(04-19-2022, 08:58 AM)kyle2143 Wrote: Also, and this is probably BYOND the scope of the PR, but if the wraith has to stay near the target, maybe the smoke/decay particles coming off of the corpse should move towards the wraith to give people who can't see the wraigh an idea of where it is, in order to use salt, or bring the body a different way.This, in combination with #8289, would make it really easy to find the wraith's location and kill it, so unless there are balance changes made to that it's mostly a bad idea. Plus it would mostly likely require custom assets and i'm not that great at animating.