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Should traitors be improved?
#20
Hi I think traitor is deliberately designed to struggle openly fighting multiple security officers, and that's a *good thing*. If traitors could purchase extremely reliable weapons, anti-stun gear, and have fully reliable ways to team up and tackle sec together, it would make sneaky stealthy items irrelevant. It's supposed to be tense, trying to conceal that you're a traitor from security, because if they figure it out your main advantage (surprise) is gone and they have overwhelming odds against you.

This is sorta what the recent buffs I made to chameleon outfits and DNA scramblers are orientated around, vaguely. It's really fun to sneak around in plain sight and get away with more than you feel like you should, and traitor has a lot of underutilized tools for sneaky crime. If you could just go on a rampage out in the open and win it more often than not, there'd be no reason to use creative items and engage in trickery, which would be a shame imo. I also think people who like playing the role in this 'rampage-y' playstyle would have more fun with it being challenging and tricky than it being a cakewalk. More exciting that way.
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Messages In This Thread
Should traitors be improved? - by Shmiggy - 04-20-2022, 09:27 AM
RE: Should traitors be improved? - by Rmeaper - 04-20-2022, 11:36 AM
RE: Should traitors be improved? - by Cal - 04-20-2022, 11:40 AM
RE: Should traitors be improved? - by Rmeaper - 04-20-2022, 11:56 AM
RE: Should traitors be improved? - by Uziy3 - 04-28-2022, 10:35 AM
RE: Should traitors be improved? - by Merlin1230 - 04-20-2022, 11:50 AM
RE: Should traitors be improved? - by Ikea - 04-20-2022, 12:26 PM
RE: Should traitors be improved? - by Yellow - 04-20-2022, 04:32 PM
RE: Should traitors be improved? - by colossusqw - 04-26-2022, 05:31 PM
RE: Should traitors be improved? - by Hard Boiled - 04-20-2022, 06:08 PM
RE: Should traitors be improved? - by Mouse - 04-21-2022, 06:14 AM
RE: Should traitors be improved? - by Kotlol - 04-21-2022, 06:16 AM
RE: Should traitors be improved? - by Ikea - 04-21-2022, 07:04 AM
RE: Should traitors be improved? - by DioChasek - 04-21-2022, 08:01 AM
RE: Should traitors be improved? - by Eagletanker - 04-21-2022, 09:51 PM
RE: Should traitors be improved? - by Cal - 04-22-2022, 01:11 AM
RE: Should traitors be improved? - by Flaborized - 04-22-2022, 05:37 AM
RE: Should traitors be improved? - by KikiMofo - 04-26-2022, 07:22 PM
RE: Should traitors be improved? - by Nihisohel - 04-26-2022, 11:17 PM
RE: Should traitors be improved? - by DioChasek - 04-27-2022, 08:58 AM
RE: Should traitors be improved? - by Nihisohel - 04-27-2022, 10:37 AM
RE: Should traitors be improved? - by KikiMofo - 04-27-2022, 12:22 PM
RE: Should traitors be improved? - by DioChasek - 04-27-2022, 12:25 PM
RE: Should traitors be improved? - by KikiMofo - 04-27-2022, 01:05 PM
RE: Should traitors be improved? - by Cal - 04-27-2022, 01:32 PM
RE: Should traitors be improved? - by MoonJesus - 04-27-2022, 02:17 PM
RE: Should traitors be improved? - by KikiMofo - 04-27-2022, 03:47 PM
RE: Should traitors be improved? - by Yellow - 04-28-2022, 12:41 AM
RE: Should traitors be improved? - by Hexadoxical - 04-28-2022, 04:57 AM
RE: Should traitors be improved? - by Cal - 04-28-2022, 05:40 AM
RE: Should traitors be improved? - by Nihisohel - 04-28-2022, 05:56 AM
RE: Should traitors be improved? - by Shmiggy - 04-28-2022, 06:28 AM
RE: Should traitors be improved? - by DioChasek - 04-28-2022, 11:06 AM
RE: Should traitors be improved? - by Kotlol - 04-28-2022, 06:53 AM
RE: Should traitors be improved? - by Cal - 04-28-2022, 12:36 PM
RE: Should traitors be improved? - by Kotlol - 07-13-2022, 07:34 AM

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