04-18-2022, 10:09 AM
Over the last week or two, I have made some sprites for the intestinesworm; a lot of the discussion around the worm's appearance was held in Imspriter, but I feel I am happy with this version of it:
(Link if the image embed fails: Draft2.gif (640×1600) (discordapp.com))
Further feedback would be much appreciated.
As for my own ideas surrounding the worm's abilities, I feel it should be more of a utility lingcritter, meant to be paired with other critters, or to help their master. To this end, I feel it should have the ability to wrap itself around a victim's arms, legs, or neck, respectively either handcuffing them, shackling them, or leaving them unable to talk in more than a whisper, but not outright strangling them. The victim may resist and attempt to break out, similar to escaping handcuffs, and upon successfully breaking out, it should kill the worm. The worm should also have the ability to release the victim, avoiding being killed, but the cooldown on the abilities should prevent the worm from immediately jumping back onto the victim.
It feels right to say that the worm should be as fast as an eyespider, and have similar health to a handspider. As for movement restrictions, it wouldn't be able to move through airlocks, but other critters and mobs shouldn't block its movement.
Another idea I had in regard to passive abilities, is the worm could be able to slither through disposal and postal chutes, similar to how an arcfiend moves through wires.
I've already started working on the basic code for it, so suggestions for abilities and its general role as a lingcritter are welcome.
(Link if the image embed fails: Draft2.gif (640×1600) (discordapp.com))
Further feedback would be much appreciated.
As for my own ideas surrounding the worm's abilities, I feel it should be more of a utility lingcritter, meant to be paired with other critters, or to help their master. To this end, I feel it should have the ability to wrap itself around a victim's arms, legs, or neck, respectively either handcuffing them, shackling them, or leaving them unable to talk in more than a whisper, but not outright strangling them. The victim may resist and attempt to break out, similar to escaping handcuffs, and upon successfully breaking out, it should kill the worm. The worm should also have the ability to release the victim, avoiding being killed, but the cooldown on the abilities should prevent the worm from immediately jumping back onto the victim.
It feels right to say that the worm should be as fast as an eyespider, and have similar health to a handspider. As for movement restrictions, it wouldn't be able to move through airlocks, but other critters and mobs shouldn't block its movement.
Another idea I had in regard to passive abilities, is the worm could be able to slither through disposal and postal chutes, similar to how an arcfiend moves through wires.
I've already started working on the basic code for it, so suggestions for abilities and its general role as a lingcritter are welcome.