04-17-2022, 10:11 PM
Traitor item prices are generally balanced around the main servers, where antagonists are allowed to do pretty much whatever they want with no regard for how fun it would be for other players, and thus certain item combinations can't be allowed for balance reasons(eg. the reason most rampage-oriented items like sabers and wrestlebelts are 7+ telecrystals is almost entirely so they can't be bought at the same time as a cloaking device). However, on the RP servers, antagonists are expected to take into account how their actions affects other players and to work to make the round more interesting and fun for everyone. As a result, I feel like it would be a positive change to give RP server traitors additional credits to spend on syndicate items, as it would open up a significant amount of gimmick potential, while traitors that abuse the extra credits to murderbone are the kind of person who would have gotten RP banned at some point anyway.